I'd like to try to have 8 or so hours of gameplay by the time the game is finished, and leading into the second part, and ideally, I'd like to be finished with part one by some day. But I have plans for this story, which will be split into two distinct parts. I'm trying to avoid traditional JRPG clichés here and there, but rereading that summary I just typed, it feels pretty cliché'd. The story will follow her and Yinua, her closest friend, as they travel around, trying to find evidence of some form of magic for Ceal, or perhaps something more. Having just turned 20 years old, she's viewed as somebody with 'special' needs, due to the fact that she can't do what everybody else in the world can do. In this world, everybody who is born shows signs of control over a magical element, fire, lightning, earth, or water, and for poor Ceal, she doesn't seem to have any. The story follows a girl named Ceal, who was born without magic. Hopefully my writing and dialog can carry itself. Maybe one day I could find somebody for some graphics I have planned for late in the story, or some music, but for now, I'm going to focus on simply telling a story with limited resources. And this time, I'm building on RPG Maker VX Ace, which is pretty neat, from what I've played around with. This time, hardly anything, save the name 'Yinua', is the same, I want to tell a story this time, and I'm hoping that it will be enjoyable to follow along, at least.
Looking back, I wasn't proud of what I made in the least, never tested it, and didn't worry about character growth or anything, just kept throwing stupid 2-3 screen dungeons in, as well as midis from other RPGs. The project started in probably December 2012 or so, and is a sort of evolution of an RPG I tried to make in RPG Maker XP as a teenager. If (-not (Get-Command choco.Spirit Recollection is a forever-free game I've been making as a hobby for the past three months or so.
zip to the filename to handle archive cmdlet limitations # Ensure Chocolatey is installed from your internal repository # $Chocolate圜entralManagementServiceSalt = "servicesalt" # $Chocolate圜entralManagementClientSalt = "clientsalt" # $Chocolate圜entralManagementUrl = " # ii. # If using CCM to manage Chocolatey, add the following: $ChocolateyDownloadUrl = "$($NugetRepositoryUrl.TrimEnd('/'))/package/chocolatey.0.11.3.nupkg"
# This url should result in an immediate download when you navigate to it # $RequestArguments.Credential = $NugetRepositor圜redential # ("password" | ConvertTo-SecureString -AsPlainText -Force) # If required, add the repository access credential here $NugetRepositoryUrl = "INTERNAL REPO URL" # Should be similar to what you see when you browse Your internal repository url (the main one). # We use this variable for future REST calls. ::SecurityProtocol = ::SecurityProtocol -bor 3072 # installed (.NET 4.5 is an in-place upgrade).
NET 4.0, even though they are addressable if. # Use integers because the enumeration value for TLS 1.2 won't exist # Set TLS 1.2 (3072) as that is the minimum required by various up-to-date repositories. # We initialize a few things that are needed by this script - there are no other requirements. # You need to have downloaded the Chocolatey package as well. Download Chocolatey Package and Put on Internal Repository # # repositories and types from one server installation. # are repository servers and will give you the ability to manage multiple
# Chocolatey Software recommends Nexus, Artifactory Pro, or ProGet as they # generally really quick to set up and there are quite a few options. # You'll need an internal/private cloud repository you can use. Internal/Private Cloud Repository Set Up # # Here are the requirements necessary to ensure this is successful. Your use of the packages on this site means you understand they are not supported or guaranteed in any way.
With any edition of Chocolatey (including the free open source edition), you can host your own packages and cache or internalize existing community packages. Packages offered here are subject to distribution rights, which means they may need to reach out further to the internet to the official locations to download files at runtime.įortunately, distribution rights do not apply for internal use.
If you are an organization using Chocolatey, we want your experience to be fully reliable.ĭue to the nature of this publicly offered repository, reliability cannot be guaranteed. Human moderators who give final review and sign off.Security, consistency, and quality checking.ModerationĮvery version of each package undergoes a rigorous moderation process before it goes live that typically includes: Welcome to the Chocolatey Community Package Repository! The packages found in this section of the site are provided, maintained, and moderated by the community.